davee123 Posted June 9, 2010 Posted June 9, 2010 So, in looking at the Minifigures website, I noticed they each have stats. That made me think, is there going to be any actual POINT to those stats? Then I figured, why not make a game with them? So, here's a game idea to kick around: * The gameboard consists of 6x6 squares of LEGO studs, delineated however you'd like. Some of them are impassable (maybe blue for water, black for a bottomless pit, or red for lava or something). Start with whatever configuration you want. * The goal is perhaps one or many of: 1) Build something at a particular location 2) Get your minifigs to a particular location 3) Have each minifig retrieve "their accessory" (may have to be lenient on some characters) * Each minifig's stats relate to what they can do in the game: "Speed" - number of squares a minifig can travel in a turn. "Strength" - number of bricks a minifig can carry at once. "Creativity" - the size of bricks that a minifig can assemble. * Each player chooses 1 or more minifigs whose total "stat score" totals 20 or less. So you could have (for example) 4 Spacemen (5 points each), or 1 Robot (13 points) and 1 Cheerleader (7 points). * The board has several spots that contain an "unlimited" supply of 1x1's,1x2's, 1x3's, 1x4's, and 1x6's, at various locations. * On each turn, each minifig owned by a player must either move, pick up/drop bricks, or build/unbuild a brick on a creation on their current square. They cannot sit around idle, and also cannot continuously build and unbuild. * Building/Unbuilding can only be done with bricks that match a minifig's creativity level. If your minifig has a 1 for creativity, he can only build/unbuild 1x1 bricks. A minifig with a creativity of 4 can build/unbuild anything up to a 1x4 brick. Etc. * Each square can only have 1 minifig at a time on it. Not sure about how many "loose" bricks should be allowed to be on a given square, but "loose" bricks should probably be lain on their sides, while "assembled" bricks should be built onto the 6x6 square. * Assembled bricks can only be stacked on the current square, or be attached to another brick that's already attached to the current square. * Minifigs can "climb" their creations, but they need to be able to have at least a "step" of a 1x2 surface at each level in order to do so. Climbing a creation counts as 1 square, even if it crosses a span of many actual squares. * Minifigs cannot cross a solid wall that spans across a square if it is 2 studs tall or taller. Thoughts? DaveE
The Legonater Posted June 9, 2010 Posted June 9, 2010 Huh. Sounds neat. Parts of it almost sound like Clone Conflict though. Of course, the real question: have you cleard this with Draggy?
WhiteFang Posted June 10, 2010 Posted June 10, 2010 Please drop a pm to our Eurobricks Game Moderator, Dragonator. Permission has to be sought from him in order to host a game which required the involvement of our community. Thanks.
davee123 Posted June 10, 2010 Author Posted June 10, 2010 So... this is the wrong forum to discuss it, because it's not an approved wargame or mafia game? Can it be moved to the appropriate forum, then? DaveE
General Magma Posted June 10, 2010 Posted June 10, 2010 So... this is the wrong forum to discuss it, because it's not an approved wargame or mafia game? Can it be moved to the appropriate forum, then?DaveE No. Like WhiteFang said, you need to send a PM to Dragonator, in order to be allowed to host a game. It's in the right forum, but you need permission from him first. ~ General Magma
davee123 Posted June 10, 2010 Author Posted June 10, 2010 Like WhiteFang said, you need to send a PM to Dragonator, in order to be allowed to host a game. Ah, ok. I have absolutely no interest in hosting a game whatsoever, so we're good. I just wanted to discuss potential game rules and so forth. Feedback, potential other ideas, etc. And if anyone out there wants to give it a play-test, that's all the better. DaveE
wmanidi Posted June 11, 2010 Posted June 11, 2010 I will test it. I will post what I think of it later. Wmanidi
Dragonator Posted June 12, 2010 Posted June 12, 2010 Ah, ok. I have absolutely no interest in hosting a game whatsoever, so we're good. I just wanted to discuss potential game rules and so forth. Feedback, potential other ideas, etc. And if anyone out there wants to give it a play-test, that's all the better. Hi Davee123, thanks for posting this, it looks like a neat game. Feel free to continue discussion of this game, I have no problem with that, however if you ever want to host an actual game session of this on EB (such as a contest or something of that nature) then that would need to be cleared with me.
JimBee Posted June 12, 2010 Posted June 12, 2010 Interesting game, davee123. I like how everything is balanced out so that one player can't have more skilled characters than another. Is it multiplayer? Too bad you can't host this. I'd like to see someone put this to action.
CMP Posted June 12, 2010 Posted June 12, 2010 If someone had a camera, a set of figs, and a few bricks this could be easily transferred into an online game, a bit like Clon Conflict. It'd even be possible to make it in MS Paint and play. Don't know if it would be worth the work, though.
davee123 Posted June 12, 2010 Author Posted June 12, 2010 Interesting game, davee123. I like how everything is balanced out so that one player can't have more skilled characters than another. Is it multiplayer? Yeah, I imagine you could play with as many players as you wanted-- I played around with some board layouts for 2 players, but you could really change it up however you want. I think I like the idea that each minifig needs to get their particular accessory (and any characters without accessories would need to have one assigned to them). In looking at the minifig's stats, I think it may need some adjustment, considering there are only 2 characters (Robot & Magician) that have a "Creativity" rating of 5, and strangely NO minifigure has a Creativity rating of 4! I think considering that, it may need to be changed such that a minifig with lower creativity can build/unbuild larger bricks than their creativity, but perhaps it just means they take extra turns to do so. Or something like that... DaveE
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